Spineworld 2007/2008

Spineworld was the most obscure and yet wondrous discovery in 2007 and 2008. It was like a videogame in a time where much avatars people could play as online where not much available. Neopets does not have any type of open world thing. Nor does Gaia online really much. Its ZOMG, might have been something but I never got into in 2007 and 2008. To say there was nothing like Spineworld and you could truly make a friend there. I remember fondly, the website helped me connect to another aspiring writer and I still have a record their blog existed. Yet; the game while brilliant suffered in content of purpose really. Of course there were quests but the game could have been like Gaia's ZOMG really and maybe if Spineworld+ ZOMG was a thing just maybe everything for Spineworld's mother company and Gaia Online today might be bright. But Spineworld was at a better development and art style than ZOMG and if not people actually communicated there and maybe there was vulgarity in the users often. Much to do there was in the social aspects and what people brought to the game, the magic of interest in the game to contribute to people was missing and maybe the authors knew this disconnect and just saw everyone with their fondness and many's misuse as trolls and decided to try and make the game for censored and " family friendly". The real magic was that people added into the game. This was taken away by Spineworld basically when they turned into Migoland sometime later after 2009, I believe. But this project and game holds a good space in my heart.

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